Early Prototype Main Menu


Yesterday I started prototyping the main menu system and it's associated elements. I have not implemented the main game logo and the one seen in the video is currently a placeholder. I will sort out layout and design more as I go along. This is the first step in getting the different menu pages to display, hiding the currently inactive menu items and tweening the camera between the menu "positions". This menu system utilizes a "3d" world canvas, so each menu screen with be able to have 3D animated elements in the background bringing these scenes to life.

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